Now before i begin I'm going to be judging this character off the Flash&MortalKombat because thats what its from cheap or not you can always make a press start version to stay true to what your trying to make If you don't like my character and can't help but stating why, do that, but try to keep all the shit to yourself. IMPORTANT NOTE: He's still kinda screwy in team mode, still working on that.įeedback, as always, is welcome, as long as all the asshole attitude is excluded. Air Basics are also cancellable into Teleport Punch. Basic moves are now cancellable into the D B 2P super and the Acid Spit, Slide Kick and Teleport Punch. Acid spit now makes the opponent fall (was a bit useless otherwise). If you're still not happy with this, I guess there's just no pleasing to some ppl. Plus you have double jumping and the ice clones to easily avoid them. Forceballs still hurt Chameleon, but can now be dodged with the slide kick. You can also still do it with the taunt button if you wish, whatever floats your boat. Ice clones can now be done by tapping a+b and then tapping/holding any direction. Acid spit, forceball and spear attack damages slightly boosted. All important bugs fixed (infinites found, strange outcomes with some moves, etc). MK vs SF Chameleon has been updated to 1.1.
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